TL few thing to fix since couple update

By Red82 · · 58 views · 4 upvotes · 7 replies

Im talking only about the battle system update and the forge

3 update ago doing 50 daily kill take me about 1h15-1h30 it was way too long and not making me try to do more then 50 because of time consumming i was doing only the 50 kill collecting my reward then close the game

2 update ago when i was doing my 50 daily kills rewards it took me about 20-25mins sometime i was pushing up to 100 kills i was doing some guild boss, everything was perfect all in one page the fight, gears selection booster daily reward and battle reward, the only exception is the tap to skip seriously why we can tap everywhere in screen except in the box where is the animation we want to skip ?!!! make no sence

previous update you add the ladder really nice add to the game but only can be access by doing a normal battle

Now since the new update, the battle logs is taking so long to do all task up to 13 steps to resolve, it took me 55mins to 1h to do my 50 daily kills, the battle logs visualy is pretty nice but it take as long time to kill a mobs and wait for the battle logs to resolve all the steps so it add double the time to complet 1 battle

3 update ago we lost combo during battle

2 update ago you add tap to skip during battle rewards but can't click in the box, please make it possible to click in the box that we want to skip the unnecessary animation

Previous update you add the ladder battle but it can be acces only if we do a battle why don't add it in battle page same as chest page you select ressources or armoury if i want to go in the ladder i don't want to do a unnecessary normal battle to go in the ladder, add the ladder tab in battle page

last update you add the beautiful visual logs battle but it a huge time consumming it add 2x the time as doing a battle before this update

it always have a bad side in every new update, you bring really nice thing to the game but with a bad thing

before someone say maybe is because i have change battle stage or i have bad gears, im in the same stage and use same gears since the last 4-5 update of the battle system

the last thing don't remember when it happen is it possible to fix the forge i have well enough gears of same ellement, same tier and same level to forge them but i can't click on the + to add it, i only can add gears in forge what the game suggest me and it all mix up ellement

Replies

Haji ·

The cooldown after every action you take is too time consuming i agree. I think even TL hims
self said that he wants to have battles grind focused kinda thing, and this update opposes that.

Bilbo The Rogue Baggins ·

Battle page got a new update, most of the things are fixed.

About the manual forge, I am sure TL is aware about it, when the time comes it will be fixed.

Red82 ·

battle page isn't fix honnestly dice always been a maximum of 20 since it was implanted, the new update make possible to go over but we bust what the hell is that im not playing a cheap version of black jack over 20 you're busted im playing a rpg game, they should go back as originaly atk + skill boost + % crit rate - def - % ignore - % block - % dodge that what you hit, why making the game more complicated every time instead of make it simple as an rpg then same thing for mobs or boss, you can miss 1 atk because you have low dice not because i hit a high dice, at my opinion dice should be remove bring back the fight to the base like any other rpg game atk+skill boost+% crit rate and any other thing that can be add - the def - % ignore - % block - % dodge - % reflect and other thing that can be add

Bilbo The Rogue Baggins ·

Yeah I agree with this too. I don't mind having some RNG in the combat, but the dice going over 20 and basically turning it into a bust mechanic feels more like a different game than an RPG.

That being said, the game is still in beta, so I think we have to expect things like this to change. They're basically testing, testing and testing different systems to see what works. The battle system we have now could look completely different a few updates from now.

I think keeping the dice simple and letting the actual stats, skills, crit, block, dodge, ignore, reflect etc. decide the outcome would make the combat easier to understand and probably much faster as well.

Red82 ·

they make the fight way more faster i have to agree with that, how fast the dices are displayed is both side in same time and fast i like but adding a dice on each try to get 20 and not bust is not good if for some reason i add a dice in pre-fight i didn't try but with that new dice system i could bust each time i roll the 3 dices, just tested all my skill + the atk only atk have another extra dice to roll until you hit 20 or bust, they should only remove the extra dice like the skill or as i say in my previous reply bring back the game to the base like any other rpg game atk + all skill - def and all skill def