Adrenaline not working correctly
Adrenaline is only counting on turns that you use an attack. The way it reads you should gain a stack each turn but currently you are only gaining a stack when you use an attack.
Adrenaline is only counting on turns that you use an attack. The way it reads you should gain a stack each turn but currently you are only gaining a stack when you use an attack.
You are correct and this is now fixed.
Adrenaline was only counting a stack on turns where you actually dealt damage — using Guard, Healing Light, Charge to stack, or Battle Cry would not advance the counter, even though the description clearly says it ramps each turn.
The fix is live: Adrenaline now gains a stack every turn regardless of what action you use. The damage bonus still only applies on turns where you deal damage, but your stack count builds up through defensive and utility turns as well.
Thanks for catching this.
— TokenLord
Thanks for this!