Add Utility Cards to Mob Win Drops for Energy, Healing & Pet Growth

By Varg the Stormborn · · 75 views · 5 upvotes · 3 replies

I would love to see mob win drops expanded to include Utility Cards that give more tactical options during progression.

Examples of such Utility Cards could be:

Energy+ – Gain +20 Energy for you or your pet, so you can keep grinding when others are stuck waiting.

Growth Boost – Reduce your pet’s evolution time, allowing you to evolve faster than the competition.

Bandage – Instantly heal after a battle so you can jump straight into the next fight without downtime.

Evolution Stone – A rare card that triggers or boosts pet evolution, making it a valuable long‑term progression tool.

Adding these Utility Cards to mob win drops would make fights feel more rewarding and give players more ways to manage energy, healing, and pet growth strategically.

Replies

Roker009 ·

I did suggest TL to add pet packs to jackpot…. Not that I don’t mind the utility cards, but it would be really nice to have a chance to get pets too….. there is no other way right now to get em…

Varg the Stormborn ·

i would say utility cards only as long as a mob doesn´t have a pet.

Roker009 ·

Hold on, mobs will have pets ?
WHYY 🥲