Ember Generation Rework
My Kingdom is currently K4, and upgrading requires over 19k Embers. With my current ember generation rate, that feels practically impossible in the coming weeks—maybe even months.
The core issue is progression balance. As you upgrade your Kingdom, you gain access to more valuable resources—but at the same time, you largely stop getting Embers from chests and mob kills. That creates a counterintuitive situation: you need Embers the most right when your access to them drops off. Progression shouldn’t punish players like this.
One possible solution would be a resource conversion system—allowing players to exchange rare resources for Embers. If the ratios are tuned properly, this wouldn’t necessarily cause inflation.
Another idea (also mentioned on Discord) is to let players choose the “reward tier” they receive. For example, selecting K3 rewards would allow continued Ember gains. However, since this could reduce rewards like Armory, Bronze, and TLRPG drops, this choice should probably apply only to resource types—not overall rewards.