Weekly/Monthly Ranking System With Bronze Rewards
I’d like to suggest adding a weekly or monthly ranking system based on several in-game activities, with Bronze as the main reward currency.
Main score sources
Map movement: award points for movement across the map, since this is already part of normal gameplay and encourages regular activity.
Land purchases: award a significant amount of points for buying land, since this is a meaningful progression and economy-related action.
TLRPG token purchases: award points for token purchases.
Energy consumption: award points for spending energy.
Kills / combat milestones: keep the existing milestone rewards at 50, 75, and 150 kills. In addition, award a small amount of points for each kill earned, but make that per-kill value gradually decrease after 150 kills so the category still rewards active combat without being too easy to farm endlessly.
Pet resource collection: award points when players send their pet to collect resources, or when they collect resources through their pet, to add another active gameplay loop to the leaderboard.
Reward structure
Top-ranked players should receive the highest Bronze rewards.
Mid-ranked players should still receive smaller but meaningful rewards.
Players who reach a minimum activity threshold could also receive a participation reward.
Extra chest openings could be included as a bonus for higher ranks or milestone achievements.
Why this could work
It would make Bronze more valuable and more directly tied to active gameplay.
It would reward both economic actions and combat activity.
It would encourage regular play without making the system too dependent on VIP advantages.
It would add another reason for players to stay active during the week or month.
Optional format
A weekly leaderboard could give smaller but frequent rewards.
A monthly leaderboard could give bigger Bronze rewards and more prestige.
Both together could keep the system engaging for different types of players.