Weekly/Monthly Ranking System With Bronze Rewards

By JINX - Big fat hero · · 99 views · 4 upvotes · 4 replies

I’d like to suggest adding a weekly or monthly ranking system based on several in-game activities, with Bronze as the main reward currency.
Main score sources
Map movement: award points for movement across the map, since this is already part of normal gameplay and encourages regular activity.
Land purchases: award a significant amount of points for buying land, since this is a meaningful progression and economy-related action.
TLRPG token purchases: award points for token purchases.
Energy consumption: award points for spending energy.
Kills / combat milestones: keep the existing milestone rewards at 50, 75, and 150 kills. In addition, award a small amount of points for each kill earned, but make that per-kill value gradually decrease after 150 kills so the category still rewards active combat without being too easy to farm endlessly.
Pet resource collection: award points when players send their pet to collect resources, or when they collect resources through their pet, to add another active gameplay loop to the leaderboard.
Reward structure
Top-ranked players should receive the highest Bronze rewards.
Mid-ranked players should still receive smaller but meaningful rewards.
Players who reach a minimum activity threshold could also receive a participation reward.
Extra chest openings could be included as a bonus for higher ranks or milestone achievements.
Why this could work
It would make Bronze more valuable and more directly tied to active gameplay.
It would reward both economic actions and combat activity.
It would encourage regular play without making the system too dependent on VIP advantages.
It would add another reason for players to stay active during the week or month.
Optional format
A weekly leaderboard could give smaller but frequent rewards.
A monthly leaderboard could give bigger Bronze rewards and more prestige.
Both together could keep the system engaging for different types of players.

Replies

Stldrgn ·

Just to get the vip players more and the f2p will always end lowest that does not work. If something like this would be done you must see every player the same, only count the energy a f2p player has also for vip, so only count 40 energy cause vip has atleast 40 more so on that point vip players have to much advance, this counts for walking on map, battles and everything energy is used for.

JINX - Big fat hero ·

I already wrote how to counter it. Less point after certain number being hit. Vip pay and will have advantage, always. If you change this nobody will do vip, so what will be the point on having a vip system at all?

When there was the leaderboard though, lot of f2p where very high and were able to get decent prize. If you don't put real money on the leaderboard people won't go crazy at least if they are not first

Of course, numbers are just example, f2p rarely can hit 150 kills for example, but it's possible

Stldrgn ·

Vip has benafits as it is, more energy, longer timers to collect, eend lands, free chests and I know not what else, I am a f2p and I with luck make it to 50 kills a day, all the energy I have is used to claim resources, refueling every 30 to 33 minutes, battleling, I don’t have energy left to walk on the map or do other things, play in f2p for a day or two and you will see for yourself how much benefit the vip already have over us, and with this idea of a leaderboard again only the vip benafits from that. If the payout weekly was good like before I could get Some lands to earn something, to collect more bronze, upgrade my timers and so on. When the battle bronze and battle chest bronze go up it will be a bit more easy maybe cause as those are now 50 battles give me just enough to refuel 2 or 3 times.

JINX - Big fat hero ·

I am f2p, I regenerate 144 energy per day, so I don't understand how you end up barely doing 50 battle per day. I can do 50 battle, claim 60 times the resources (not TLRPG) and still having ~20 energy left for walk or whatever
When there was the leaderboard, lot of new player could get very high cause they got the energy reset at max when lvl up
If you had enough TLRPG to buy land then you should know that you have to spend energy to assign them so I don't know if it's worth then if you don't have energy left everyday

In any case, it was only bronze, we were not giving TLRPG or cash with this leaderboard